/**
 * Copyright (c) 2008, Andrew Carter
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification, are 
 * permitted provided that the following conditions are met:
 * 
 * Redistributions of source code must retain the above copyright notice, this list of 
 * conditions and the following disclaimer. Redistributions in binary form must reproduce 
 * the above copyright notice, this list of conditions and the following disclaimer in 
 * the documentation and/or other materials provided with the distribution. Neither the 
 * name of Andrew Carter nor the names of contributors may be used to endorse or promote 
 * products derived from this software without specific prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
 * SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT 
 * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package com.acarter.scenemonitor.propertydescriptor.definitions;

import com.acarter.propertytable.Property;
import com.acarter.propertytable.PropertySection;
import com.acarter.propertytable.PropertySectionState;
import com.acarter.propertytable.propertyobject.BooleanPropertyObject;
import com.acarter.propertytable.propertyobject.FloatPropertyObject;
import com.acarter.propertytable.propertyobject.BooleanPropertyObject.I_BooleanPropertyObjectListener;
import com.acarter.propertytable.propertyobject.FloatPropertyObject.I_FloatPropertyObjectListener;
import com.acarter.scenemonitor.propertydescriptor.propertyobject.Vector3fPropertyObject;
import com.acarter.scenemonitor.propertydescriptor.propertyobject.Vector3fPropertyObject.I_Vector3fPropertyObjectListener;
import com.jme.math.Vector3f;
import com.jme.scene.Spatial;
import com.jmex.physics.DynamicPhysicsNode;

/**
 * @author Carter
 * 
 */
public class DynamicPhysicsNodePropertyPage extends PhysicsNodePropertyPage {

    /** Store vector */
    private Vector3f angularVelocity = new Vector3f();

    /** Store vector */
    private Vector3f linearVelocity = new Vector3f();

    /** Store vector */
    private Vector3f force = new Vector3f();

    /** Store vector */
    private Vector3f torque = new Vector3f();

    /** Store vector */
    private Vector3f centerOfMass = new Vector3f();

    /**
     * 
     */
    public DynamicPhysicsNodePropertyPage() {

	PropertySection section = new PropertySection("Dynamic Physics Node");
	section.addProperty(new Property("Angular Velocity", new Vector3fPropertyObject()));
	section.addProperty(new Property("Linear Velocity", new Vector3fPropertyObject()));
	section.addProperty(new Property("Force", new Vector3fPropertyObject()));
	section.addProperty(new Property("Torque", new Vector3fPropertyObject()));
	section.addProperty(new Property("Center of Mass", new Vector3fPropertyObject()));
	section.addProperty(new Property("Mass", new FloatPropertyObject()));
	section.addProperty(new Property("Affected by Gravity", new BooleanPropertyObject()));
	section.addProperty(new Property("Resting", new BooleanPropertyObject()));

	section.setState(PropertySectionState.EXPANDED);

	model.addPropertySection(0, section);
    }

    /**
     * 
     * @param table
     * @param object
     */
    protected void updateListeners(final Spatial spatial) {

	super.updateListeners(spatial);

	if(!(spatial instanceof DynamicPhysicsNode))
	    return;

	final DynamicPhysicsNode node = (DynamicPhysicsNode) spatial;

	Vector3fPropertyObject angular = (Vector3fPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Angular Velocity")
		.getPropertyObject();

	angular.SetListener(new I_Vector3fPropertyObjectListener() {

	    public Vector3f readValue() {

		node.getAngularVelocity(angularVelocity);

		return angularVelocity;
	    }

	    public void saveValue(Vector3f value) {

		node.setAngularVelocity(value);
	    }
	});

	Vector3fPropertyObject linear = (Vector3fPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Linear Velocity")
		.getPropertyObject();

	linear.SetListener(new I_Vector3fPropertyObjectListener() {

	    public Vector3f readValue() {

		node.getLinearVelocity(linearVelocity);

		return linearVelocity;
	    }

	    public void saveValue(Vector3f value) {

		node.setLinearVelocity(value);
	    }
	});

	Vector3fPropertyObject forcePO = (Vector3fPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Force")
		.getPropertyObject();

	forcePO.SetListener(new I_Vector3fPropertyObjectListener() {

	    public Vector3f readValue() {

		node.getForce(force);

		return force;
	    }

	    public void saveValue(Vector3f value) {

		node.addForce(value);
	    }
	});

	Vector3fPropertyObject torquePO = (Vector3fPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Torque")
		.getPropertyObject();

	torquePO.SetListener(new I_Vector3fPropertyObjectListener() {

	    public Vector3f readValue() {

		node.getTorque(torque);

		return torque;
	    }

	    public void saveValue(Vector3f value) {

		node.addTorque(value);
	    }
	});

	Vector3fPropertyObject centerMass = (Vector3fPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Center of Mass")
		.getPropertyObject();

	centerMass.SetListener(new I_Vector3fPropertyObjectListener() {

	    public Vector3f readValue() {

		node.getCenterOfMass(centerOfMass);

		return centerOfMass;
	    }

	    public void saveValue(Vector3f value) {

		node.setCenterOfMass(value);
	    }
	});

	FloatPropertyObject mass = (FloatPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Mass").getPropertyObject();

	mass.SetListener(new I_FloatPropertyObjectListener() {

	    public float readValue() {

		return node.getMass();
	    }

	    public void saveValue(float value) {

		node.setMass(value);
	    }
	});

	BooleanPropertyObject affected = (BooleanPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Affected by Gravity")
		.getPropertyObject();

	affected.SetListener(new I_BooleanPropertyObjectListener() {

	    public boolean readValue() {

		return node.isAffectedByGravity();
	    }

	    public void saveValue(boolean value) {

		node.setAffectedByGravity(value);
	    }
	});

	BooleanPropertyObject resting = (BooleanPropertyObject) model.getPropertySection("Dynamic Physics Node").getProperty("Resting")
		.getPropertyObject();

	resting.SetListener(new I_BooleanPropertyObjectListener() {

	    public boolean readValue() {

		return node.isResting();
	    }

	    public void saveValue(boolean value) {

		if(value)
		    node.rest();
		else
		    node.unrest();
	    }
	});
    }

}
